







<h2>~ Iron Lore Entertainment ~</h2>

<h4>Lead Designer, Executive Producer</h4>
Brian Sullivan

<h4>Producer, General Manager</h4>
Jeff Goodsill

<h4>Director of Technology</h4>
Paul Chieffo

<h4>Art Director</h4>
Michael Sheidow

<h4>Associate Producer, Audio Director</h4>
Michael Verrette

<h4>Lead Gameplay Designer</h4>
Arthur Bruno

<h4>Lead Content Designer</h4>
Tom Potter

<h4>Lead Engine Programmer</h4>
Max McGuire

<h4>Lead Game Programmer</h4>
Bryn Bennett

<h3>Design</h3>
Morgan Brown
Ian Frazier
Shawn Frison
Joshua Glavine
Nathanael Jacques
Benjamin Schneider

<h3>Programming</h3>
Chris Duguay
Marcus Hays
Brandon LaCava
Karl Whinnie
Aaron Horne
Stephan Sherman

<h3>Art</h3>
Rich Sullivan  Senior Concept
Brian Labore  Senior Animation
Brian Jones  Senior Character
Steve Canniff
Travis Doggett
Heidi Mann
Josh McHugh
Eric Miller
Joe Mirabello
Brian Parnell
Joshua Singh
Michael Tarwater

<h3>Audio</h3>
Scott B. Morton  Composer / Sound Designer

<h3>Q/A</h3>
David Kondor  Design Implementation
Justin Lakin
Chris McCarthy

<h3>Professional & Administration</h3>
Beth Duguay  Controller

<h3>Business</h3>
Bob Wallace  Chief Strategy Officer

<h3>Legal</h3>
Mark Stevens
Jennifer Stanley

<h3>Additional Programming</h3>
Morgan McGuire  Software Design Consultant

<h4>Demiurge Studios:</h4>
Al Reed
Dan Chretien
Andy Hendrickson
Kurt Reiner

<h3>Additional Support</h3>
Tim Scott - QA
Cory Robinson - Art
Dara-Lynn Pelechatz - Recruiting

<h3>Special Thanks</h3>
Wendy Chieffo
Ritsuko Sullivan



<h2>~ THQ ~</h2>

<h3>Product Development</h3>

<h4>Senior Vice President, Product Development</h4>
Steve Dauterman

<h4>Director, Product Development</h4>
Richard Browne

<h4>Project Manager</h4>
Jason Garwood

<h4>Creative Manager</h4>
Michael Fitch

<h4>Project Coordinator</h4>
Galen Paolini 

<h3>Quality Assurance</h3>

<h4>Director, Quality Assurance</h4>
Monica Vallejo

<h4>QA Managers</h4>
Mario Waibel
Michael Motoda
     
<h4>Test Supervisor</h4>
Nickolas Gardner

<h4>Test Leads</h4>
Stephen "Yoshi" Florida
Carlos Restrepo

<h4>Testers</h4>
Ali Zandi
Brett Cowan
Ruben Gonzalez
Scott Allman
Scott Rinehart
Paul Barfield
Justin Lord
Michael Hernandez
Scott Eades
Brittany Riffe
Carlos Aguilar
Jon Michael Bunch
Jason Danell
Chris Emerson
Kirti Pillai
Steven Malloy
Lisa Ries
Shannon Turok
Steve Gonzalez
Herb Rand
Paul Kimble
Natasha Clarke
Ali Taher
Logan Demelt
Jon Bloch
Vivian Cirricione
Michael Riojas
Mark Henner
Ian Berg
Jamie Stone
Andrew Herman
Stephen Kitchens
Aaron Bernardo
John Naumann

<h4>PC Supervisor</h4>
Jim Krenz

<h4>QA Technicians</h4>
Richard Jones
David Wilson
Jonathan Gill

<h4>Mastering Lab Technicians</h4>
Charles Batarse
Glen Peters
Anthony Dunnet
T. Ryan Arnold

<h4>Database Applications Engineers</h4>
Jason Roberts
Brian Kincaid

<h4>Game Evaluation Team</h4>
Sean Heffron
Scott Frazier
Matt Elzie

<h3>Marketing</h3>

<h4>Executive Vice President, Worldwide Publishing</h4>
Kelly Flock

<h4>Senior Global Brand Manager</h4>
Kevin Kraff 

<h4>Brand Manager</h4>
Lin Leng 

<h4>Director, Corporate Communications</h4>
Liz Pieri

<h4>Global Media Relations Manager</h4>
Tom Stratton

<h4>Account Executive, GCI Group</h4>
Andrew Wong

<h3>Localisation</h3>

<h4>European Localisation Director</h4>
Susanne Dieck 

<h4>European Localisation Engineer</h4>
Bernd Kurtz 

<h4>Localisation Coordinator</h4>
Andreas Herbertz 

<h4>Localisation Assistant</h4>
Patrick Fedtke 

<h4>German Translations</h4>
Jrg Grfingholt 

<h4>French, Italian, Spanish Translations</h4>
Binari Sonori S.r.l. 

<h3>Creative Services</h3>

<h4>Director of Creative Services</h4>
Howard Liebeskind

<h4>Creative Services Manager</h4>
Kirk Somdal

<h4>Video Production Manager</h4>
Christopher Folino

<h4>Video Production Coordinator</h4>
Melissa Rivas

<h4>Packaging Design</h4>
Ayzenberg Group

<h4>Special Thanks</h4>
Brian Farrell
Jack Sorensen
Dan Kelly
Tim Campbell
Germaine Gioia
Brandy Carrillo
Deborah Fingerman
Jenni Carlson



<h2>~ Wheelhouse Entertainment ~</h2>

<h4>Writer</h4>
Randall Wallace

<h4>Story Consultant/Editor</h4>
Danielle Lemmon

<h4>Story Consultant/Editor</h4>
Stephen Zapotoczny

<h4>Story Consultants</h4>
Kevin Gugle
Jill Rytie
Jason Tracey 



<h2>~ Voice Over Credits ~</h2>

<h4>Dialog Recording / Editing</h4>
Atlantis Group

<h4>Recording Engineer</h4>
John Chominsky

<h4>Dialog Editor</h4>
Jaimie Siedow

<h4>Dialog Casting and Direction</h4>
Voice Works Productions

<h4>VO Director</h4>
Douglas Carrigan

<h4>Voice Actors</h4>
Carlos Alazraqui
Jack Angel
Michael Beattie
Susanne Blakeslee
Steve Blum
S. Scott Bullock
Kat Cressida
Barry Dennen
Robin Atkin Downes
Keith Ferguson
Crispin Freeman
Kim Mai Guest
Zach Hanks
Phillip Maurice Hayes
Erv Immerman
Bob Joles
Susan Boyd Joyce
Daryl Kurylo
Nolan North
Jentle Phoenix
Dwight Schultz
Andre Sogliuzzo
Stephen Stanton
Amir Talai
Fred Tatasciore
Jim Ward
Dave Wittenburg
Gwendoline Yeo

<h4>Vocalist</h4>
Taunia Soderquist


<h2>~ Opening Cinematic ~</h2>

<h3>Blur Studios</h3>

<h4>Creative Director</h4>
Tim Miller

<h4>Executive Producer</h4>
Al Shier

<h4>Writer</h4>
David Nibbellin

<h4>CG Supervisor</h4>
Tin Jones

<h4>Animation Supervisor</h4>
Bryan Hillestad

<h4>Producer</h4>
Mandy Sim

<h4>Layout</h4>
Andrew Grisdale

<h4>Modeling</h4>
Shaun Absher
Chris Bedrosian
Zack Cork
Tim Jones
Ian Joyner
Barrett Meeker
Iain Morton
Laurent Pierlot

<h4>Rigging</h4>
Mattias Jervill
Remi McGill

<h4>Hair and Cloth Set-up</h4>
Jon Jordan
Malcolm Thomas-Gustave

<h4>Animation</h4>
Jeff Fowler
Bryan Hillestad
Jacob Patrick

<h4>Lighting and Compositing</h4>
Tim Jones
Barrett Meeker
Iain Morton

<h4>FX</h4>
Craig Brown
Gus Wartenburg

<h4>Mocap</h4>
Steve Gibbons
Christopher Hicks

<h4>Mocap Clean-up</h4>
Ryan Girard

<h4>Character Modeling Supervisor</h4>
Laurent Pierlot

<h4>CG Character Technical Supervisor</h4>
Jon Jordan

<h4>Character Modeling QC Supervisor</h4>
Sze Chan

<h4>Storyboards</h4>
Chuck Wojtkiewicz

<h4>Concept Design</h4>
Sean McNally

<h4>Matte Painter</h4>
Dylan Cole

<h4>Production Assistant</h4>
Amanda Powell

<h4>Tools and Scripts</h4>
Diego Garcia
Remi McGill

<h4>Programming and Systems Administration</h4>
Duane Powell
Pauk Huang
Matt Newell
Abe Shelton

<h4>Music</h4>
Rob Cairns

<h4>Sound Design and Mix</h4>
Gary Zacuto
Shoreline Studios


<h2>~ Software ~</h2>

<h5>Agent movement 'powered by PathEngine(TM)'</H5>
<h5>www.pathengine.com</H5>

<h5>This product contains software technology licensed</H5>
<h5>from GameSpy Industries, Inc. </H5>
<h5> 1999-2006 GameSpy Industries, Inc.  All rights reserved.</H5>

<h5>Uses Miles Sound System. Copyright  1991-2005</H5>
<h5>by RAD Game Tools, Inc.</H5>

<h5>Uses Bink Video. Bink Video.  Copyright  1997-2006</H5>
<h5>by RAD Game Tools, Inc.</H5>

<h5>This product includes cryptographic software written by </H5>
<h5>Eric Young (eay@cryptsoft.com)</H5>
<h5>Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com). </H5>
<h5>All rights reserved.</H5>

<h5>This product includes software developed by the </H5>
<h5>OpenSSL Project for use in the OpenSSL Toolkit. </H5>
<h5>(http://www.openssl.org/)  Copyright (c) 1998-2004 </H5>
<h5>The OpenSSL Project.   All rights reserved.</H5>

<h5>This product includes software from the G3D Project </H5>
<h5>(http://g3d-cpp.sf.net).  Copyright 2000-2006, Morgan McGuire. </H5>
<h5> All rights reserved.</H5>


<h5>Rock Of Mages performed by Bang Camaro </H5>